Excited to pitch a publisher but can’t make it in person?
Can’t justify spending hundreds (or thousands) on a flight, hotel room, and so on?
Planned to go but suddenly can’t make it?
In short, I take your game to a convention to pitch it in-person. Here’s how it works.
Currently booking for UKGE 2020 (Birmingham, United Kingdom)
Step 1: reserve a space (no obligation or money needed here)
This lets me know you’re interested.
Step 2: Pitch publishers and tell me about your game
This part is where you’ll upload your rulebook, cards, and so on. You’ll also need to pitch publishers attending the convention.
Step 3: Reserve times and make payment
Check the schedule for open times, naturally.
What happens after I reserve a time?
- I print off and assemble your game (I’m a game designer as well and have plenty of bits)
- I learn your game to be able to pitch it (if any questions come up, I’ll e-mail you)
- I physically travel to the convention with your game in my bag.
- I meet the publisher’s representative, and the publisher is made aware I’m authorized to appear on your behalf.
- I walk them through your game as if it were my own. I answer questions, refer to your rule book, demonstrate your game, and otherwise enable your game to be seen.
- I write down their questions, feedback, and reactions, and (depending on the publisher’s preference) will give them the prototype of the game or have you send on a print-and-play. If more than one publisher wants a prototype, I’ll e-mail you ASAP to let you know.
- After the convention is over, I send you a report via e-mail on how it went.
Why are you doing this?
I believe that conventions are the best place to sit down with publishers and understand what they’re looking for. That sort of face-to-face connection can be expensive, really difficult, or just about impossible for some folks. Whether it’s family, work, health, or other reasons, it makes it a lot harder to get a game published.
I am fortunate to be able to travel to two of the biggest conventions in Europe — UKGE and Essen — to pitch my own games and to help others get their game pitched. Between living in Europe and being a game designer, I’m in a perfect position to help you get your games in front of publishers.
How much is it?
The price is based on two factors: how many pages need to be printed, and how many pieces the game has. This covers the time it takes me to learn your game and print / assemble it.
Prefer to ship a physical prototype to Europe? Keep reading.
All prices in US dollars:
|For the 1st appointment:||1-50 pieces||51-100 pieces||100-150 pieces|
Schedule more than one appointment at the same convention and save on the rest of your appointments!
|For all other appointments for the same game at the same convention:||1-50 pieces||51-100 pieces||100-150 pieces|
- Pages are things that need printing on paper. This includes the rulebook, cards, maps, player boards, and so on.
- Pieces are things like dice, meeples, cubes, houses, poker chips, and so on.
- I cannot accept games that require more than 40 pages to print or more than 150 pieces.
If you prefer to ship a prototype to the United Kingdom…
Less assembly for me means a cheaper price for you. The first appointment will cost $99 and all other appointments will cost $69.
IMPORTANT: you will not get this prototype back. It will either be given to a publisher if they want it or recycled after the convention is over.
Any limitations / other rules / fine print I need to know about?
- For obvious reasons, I can only accept one appointment per time slot. First come, first serve!
- As the presenter, I offer my services on a ‘best-effort’ basis. I will present your game with the same energy and effort as I would present one of my own. I cannot guarantee that a publisher will want to learn more about your game, only that I will present it to my best of my ability.
- While I’m cool with adult humor / party games, I will reserve the right to decline a game that isn’t complete or ready to pitch, or has racist / sexist / homophobic content.